AoeStats
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MegaRandom

517798564Analyzed
4v4 RM · 3d ago on Oct 31, 2026· 68m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Franks · Czechia
768
+14
🇹🇷 Danes · Türkiye
765
+14
🇹🇼 Lithuanians · Taiwan
742
+15
🇨🇳 Britons · China
723
+15
vs
🇨🇳 Huns · China
811
-19
🇧🇷 Burgundians · Brazil
727
-15
🇨🇱 Japanese · Chile
685
-13
🇺🇸 Byzantines · United States
632
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 2,640 15:10 23:00 43:20 ⛏ Fast Castle
32 2,192 13:26 17:32 36:32 ⛏ Fast Castle
26 1,811 16:47 21:35 53:00 ⛏ Fast Castle
20 1,359 11:59 22:22 35:50 ⚔ Scout Rush
19 1,313 19:23 26:57 39:59 ⛏ Fast Castle
13 894 15:41 26:17 54:00 ⛏ Fast Castle
10 696 15:41 28:38 — ⚔ Scout Rush
9 653 16:07 34:05 — ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
33,275 19,530 6,890 2,150 61,845 70,730
19,630 23,054 11,110 3,450 57,244 141,219
21,245 15,405 9,030 3,515 49,195 78,648
16,995 11,720 11,205 3,000 42,920 74,804
8,130 15,035 6,750 1,140 31,055 32,568
12,290 8,565 5,115 860 26,830 30,901
10,120 8,795 4,285 1,325 24,525 25,070
6,545 8,120 2,075 1,500 18,240 21,942
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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