AoeStats
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African Clearing

504733886Analyzed
4v4 RM · 28d ago on Sep 6, 2026· 49m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1391
+13
🇹🇼 Vietnamese · Taiwan
1317
+16
🇨🇳 Persians · China
1317
+16
🇨🇳 Mongols · China
1316
+16
🇲🇹 Spanish · Malta
1395
-18
🇫🇷 Franks · France
1336
-16
🇦🇺 Japanese · Australia
1277
-14
🇬🇧 Bulgarians · United Kingdom
1272
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,695 14:03 17:34 45:45 ⛏ Fast Castle
46 2,288 14:59 19:34 44:44 ⛏ Fast Castle
43 2,139 11:31 22:22 43:26 ⚔ Scout Rush
37 1,860 12:29 28:55 45:06 ⚔ M@A into Archers
27 1,331 13:50 17:26 — ⛏ Fast Castle
23 1,128 15:14 25:42 — ⚔ Fish Boom into Archers
22 1,100 15:21 19:07 — ⛏ Fast Castle
19 968 15:28 21:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,700 20,180 13,565 1,630 61,075 64,914
21,165 15,744 8,970 3,950 49,829 50,997
18,865 14,978 10,225 3,660 47,728 52,426
23,040 7,205 9,520 2,250 42,015 45,864
12,530 16,515 2,010 1,375 32,430 32,739
13,550 11,601 5,290 1,725 32,166 36,408
8,600 10,185 3,775 2,375 24,935 26,232
6,610 4,578 250 3,375 14,813 14,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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