AoeStats
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MegaRandom

515827882Analyzed
4v4 RM · 2d ago on Oct 24, 2026· 42m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Britons · Colombia
1596
+10
🇫🇷 Romans · France
1502
+13
🇫🇷 Khmer · France
1485
+14
🇨🇱 Poles · Chile
1414
+16
vs
🇬🇧 Berbers · United Kingdom
1464
-14
🇷🇺 Saxons · Russia
1452
-14
🇲🇽 Muisca · Mexico
1442
-13
🇵🇱 Vietnamese · Poland
1408
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,391 10:02 27:58 — ⚔ Scout Rush
50 2,157 10:05 27:59 — ⚔ Archers into Skirms
47 2,011 9:16 31:16 — ⚔ Archer Rush
46 1,969 10:04 25:04 — ⚔ Scout Rush
46 1,989 10:23 23:41 — ⚔ Scout Rush
45 1,935 9:36 25:51 42:17 ⚔ Archer Rush
45 1,939 9:26 24:55 41:00 ⚔ M@A Rush
41 1,754 9:54 24:07 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,265 10,585 13,970 850 47,670 49,150
20,820 9,273 8,045 300 38,438 39,663
19,230 8,183 7,095 650 35,158 37,079
17,780 8,280 6,595 1,520 34,175 37,201
12,155 12,445 5,960 950 31,510 34,696
9,200 11,072 7,790 1,510 29,572 31,828
9,050 9,499 1,020 750 20,319 20,566
5,465 7,565 4,635 195 17,860 19,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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