AoeStats
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Arena

509905104Analyzed
4v4 RM · 20d ago on Sep 28, 2026· 43m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Spanish · Sweden
1509
+12
🇸🇪 Burmese · Sweden
1437
+15
🇬🇧 Goths · United Kingdom
1428
+16
🇻🇳 Cumans · Vietnam
1411
+16
vs
🇨🇳 Celts · China
1510
-18
🇧🇷 Romans · Brazil
1474
-17
🇨🇳 Khmer · China
1398
-14
🇫🇷 Armenians · France
1308
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 2,029 10:25 14:37 28:51 ⛏ Fast Castle
46 2,013 10:34 14:27 30:52 ⛏ Fast Castle
45 1,975 11:12 14:47 38:20
39 1,692 9:59 13:35 31:49 ⛏ Fast Castle
38 1,669 11:17 14:57 31:19 ⛏ Fast Castle
31 1,378 10:01 14:33 31:35 ⚔ FC into Scouts
31 1,339 12:02 15:31 38:48 ⛏ Fast Castle
30 1,311 9:48 21:02 34:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,785 18,265 13,485 5,600 71,135 76,894
13,925 31,604 21,390 1,020 67,939 72,286
20,770 24,070 10,745 1,115 56,700 69,904
26,765 11,200 17,260 200 55,425 58,991
20,595 20,540 9,665 2,150 52,950 54,294
24,975 14,275 10,710 1,600 51,560 61,264
26,075 11,190 8,415 4,570 50,250 54,028
9,810 9,310 4,710 260 24,090 25,922
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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