AoeStats
← Huskarls4

QS Arena

503599104Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 33m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇾 Tatars · Malaysia
1801
+6
🇷🇺 Berbers · Russia
1797
+6
🇫🇮 Portuguese · Finland
1522
+17
🇬🇧 Turks · United Kingdom
1492
+18
vs
🇩🇪 Persians · Germany
1584
-13
🇨🇳 Aztecs · China
1567
-12
🇩🇪 Bulgarians · Germany
1515
-10
🇨🇳 Khitans · China
1501
-9
Player eAPM Actions Feudal Castle Imperial Opening
56 1,852 7:54 11:37 22:29 ⛏ Fast Castle
47 1,578 9:11 12:51 27:44 ⚔ FC into Scouts
46 1,520 7:17 11:05 27:18 ⛏ Fast Castle
40 1,322 7:37 11:13 25:26 ⛏ Fast Castle
39 1,307 7:34 11:53 — ⛏ Fast Castle
36 1,197 7:58 11:39 28:33 ⛏ Fast Castle
33 1,099 7:43 12:22 27:17 ⚔ FC into Scouts
26 852 8:04 12:51 25:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,095 14,765 12,960 2,250 51,070 51,898
20,195 11,551 10,395 955 43,096 44,470
19,220 10,405 9,985 2,000 41,610 45,651
20,030 11,360 4,970 995 37,355 43,377
15,505 9,819 9,850 950 36,124 38,325
12,425 13,840 8,335 1,500 36,100 39,279
5,575 7,215 7,460 1,310 21,560 22,952
6,685 8,224 1,715 970 17,594 20,160
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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