AoeStats
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Fortress

509984075Analyzed
4v4 RM · 15d ago on Sep 28, 2026· 43m 59s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
1257
+13
🇺🇸 Britons · United States
1233
+14
🇵🇰 Persians · Pakistan
1216
+15
🇯🇴 Muisca · Jordan
1210
+15
vs
🇲🇽 Italians · Mexico
1213
-15
🇧🇷 Portuguese · Brazil
1211
-15
🇺🇸 Celts · United States
1194
-14
🇺🇸 Goths · United States
1169
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,620 7:45 12:17 37:54 ⛏ Fast Castle
34 1,506 7:38 11:01 27:48 ⛏ Fast Castle
30 1,330 8:24 13:13 25:10 ⛏ Fast Castle
27 1,188 7:36 12:59 31:19 ⛏ Fast Castle
26 1,122 7:43 11:41 17:59 ◆ FC into Fast Imp
21 911 7:44 12:13 35:43 ⛏ Fast Castle
19 847 8:42 12:36 30:08 ⛏ Fast Castle
17 729 8:07 12:05 32:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,060 18,860 14,425 1,800 64,145 70,172
22,795 12,690 13,720 200 49,405 62,086
15,335 16,828 7,725 3,160 43,048 46,659
18,435 12,520 5,150 1,295 37,400 40,656
13,205 16,430 4,725 1,605 35,965 43,221
16,445 11,288 5,040 2,455 35,228 44,303
14,260 9,540 10,515 200 34,515 40,916
6,825 7,865 4,515 925 20,130 25,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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