AoeStats
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Arena

510865672Analyzed
4v4 RM · 14d ago on Oct 2, 2026· 62m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
716
+13
🇨🇦 Turks · Canada
710
+13
🇲🇽 Spanish · Mexico
706
+13
🇵🇱 Persians · Poland
677
+15
vs
🇩🇪 Franks · Germany
826
-20
🇮🇹 Chinese · Italy
668
-14
🇺🇸 Vietnamese · United States
635
-13
🇩🇪 Gurjaras · Germany
470
-7
Player eAPM Actions Feudal Castle Imperial Opening
22 1,375 10:51 15:45 38:12 ⛏ Fast Castle
21 1,316 13:20 18:47 31:41 ⛏ Fast Castle
19 1,187 11:29 24:29 35:48 ⛏ Fast Castle
16 1,000 12:24 21:42 34:02 ⛏ Fast Castle
15 953 12:40 17:01 32:04 ⛏ Fast Castle
12 776 12:06 22:53 38:16 ⛏ Fast Castle
11 694 10:21 17:49 39:29 ⛏ Fast Castle
9 557 11:41 19:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,565 29,505 21,630 2,060 91,760 106,721
31,910 27,460 19,585 1,600 80,555 93,177
25,010 28,330 16,335 2,540 72,215 77,837
28,545 18,260 20,720 2,925 70,450 84,322
31,675 13,580 18,660 3,605 67,520 90,779
26,735 18,860 19,245 1,865 66,705 84,667
18,135 13,305 12,620 3,475 47,535 54,023
13,745 8,510 5,830 1,875 29,960 32,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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