AoeStats
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Black Forest

515491105Analyzed
4v4 RM · 13d ago on Oct 22, 2026· 87m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
907
+10
🇦🇷 Franks · Argentina
797
+15
🇯🇵 Khmer · Japan
778
+16
🇬🇧 Portuguese · United Kingdom
699
+39
vs
🇬🇧 Poles · United Kingdom
807
-16
🇮🇹 Japanese · Italy
796
-16
🇸🇪 Tatars · Sweden
767
-15
🇬🇧 Armenians · United Kingdom
707
-12
Player eAPM Actions Feudal Castle Imperial Opening
23 1,969 13:27 19:54 34:43 ⛏ Fast Castle
22 1,940 9:25 15:29 32:41 ⛏ Fast Castle
15 1,336 13:34 34:51 77:53 ⚔ Skirmisher Rush
12 1,020 16:00 24:14 48:05 ⚔ M@A FC
12 1,039 12:13 17:26 33:23 ⛏ Fast Castle
11 977 14:43 18:53 34:05 ⛏ Fast Castle
9 823 12:43 18:02 32:44 ⛏ Fast Castle
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
52,350 39,258 42,340 7,530 141,478 180,997
41,100 33,370 36,475 8,550 119,495 132,098
47,215 29,450 21,715 1,500 99,880 105,795
32,500 24,365 15,975 2,775 75,615 78,303
30,250 28,393 8,420 2,235 69,298 94,510
27,295 16,765 12,995 5,235 62,290 71,743
24,990 23,424 10,025 2,745 61,184 66,446
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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