AoeStats
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Black Forest

511406214Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 47m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇴 Persians · Jordan
1042
+15
🇮🇱 Japanese · Israel
1039
+15
🇺🇸 Aztecs · United States
1020
+16
🇬🇧 Vietnamese · United Kingdom
1010
+16
vs
🇲🇽 Saracens · Mexico
1052
-17
🇧🇷 Spanish · Brazil
1051
-17
🇨🇴 Aztecs · Colombia
1034
-16
🇺🇸 Franks · United States
924
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,690 12:09 20:00 34:47 ⛏ Fast Castle
30 1,443 11:39 16:28 30:59 ⛏ Fast Castle
28 1,335 13:10 18:44 34:43 ⛏ Fast Castle
25 1,190 12:04 16:15 31:05 ⛏ Fast Castle
25 1,203 12:19 17:02 35:52 ⛏ Fast Castle
23 1,086 11:20 19:15 34:03 ⛏ Fast Castle
21 1,006 11:51 18:36 32:31 ⛏ Fast Castle
12 572 10:06 20:13 34:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,570 27,945 23,365 1,950 87,830 93,810
49,300 12,600 22,020 3,640 87,560 93,491
38,120 24,325 19,740 3,050 85,235 95,730
30,270 23,792 16,245 4,355 74,662 77,847
22,580 8,151 9,825 3,070 43,626 51,457
16,560 12,254 6,440 1,040 36,294 41,340
15,470 7,945 9,485 1,245 34,145 42,657
9,010 5,760 6,425 2,350 23,545 24,732
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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