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Golden Pit

514667463Analyzed
4v4 RM · 21h ago on Oct 18, 2026· 54m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
1163
+7
🇲🇽 Khmer · Mexico
991
+13
🇲🇽 Ethiopians · Mexico
916
+15
🇲🇽 Persians · Mexico
849
+18
vs
🇨🇴 Koreans · Colombia
947
-14
🇩🇪 Mongols · Germany
909
-13
🇧🇷 Persians · Brazil
908
-13
🇲🇹 Japanese · Malta
908
-13
Player eAPM Actions Feudal Castle Imperial Opening
62 3,359 11:16 22:12 32:13 ⚔ Archer Rush
19 1,056 12:07 19:15 — ⛏ Fast Castle
19 1,038 13:39 22:15 43:08 ⚔ Archer Rush
18 950 10:28 24:58 — ⚔ Skirmisher Rush
17 906 14:58 21:46 38:17
15 801 11:38 25:10 49:30 ⚔ Archer Rush
11 613 10:58 16:58 — ⛏ Fast Castle
11 599 11:53 21:25 — ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
21,930 18,925 23,780 3,350 67,985 70,978
20,755 26,178 9,520 2,050 58,503 60,503
18,675 21,638 11,820 4,230 56,363 78,528
18,590 21,940 1,220 5,750 47,500 48,871
12,350 13,966 9,815 2,450 38,581 44,244
13,405 9,269 7,395 1,400 31,469 39,506
6,475 15,380 3,700 4,805 30,360 32,857
6,225 3,625 300 2,385 12,535 12,804
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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