AoeStats
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Arena

511656062Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 53m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
954
+15
🇨🇱 Khmer · Chile
918
+16
🇧🇷 Poles · Brazil
867
+18
🇯🇵 Portuguese · Japan
826
+21
vs
🇺🇸 Teutons · United States
954
-19
🇲🇽 Britons · Mexico
930
-18
🇺🇸 Turks · United States
902
-17
🇺🇸 Spanish · United States
887
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,509 11:34 17:40 28:54 ⛏ Fast Castle
24 1,272 12:33 17:00 22:40 ◆ FC into Fast Imp
24 1,288 11:59 16:41 — ⛏ Fast Castle
23 1,212 9:55 18:47 32:58 ⛏ Fast Castle
16 874 11:56 16:19 31:39 ⛏ Fast Castle
15 797 10:33 18:07 27:01 ⛏ Fast Castle
15 773 10:48 20:44 43:14 ⛏ Fast Castle
10 557 11:39 19:03 30:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,040 14,090 24,795 2,850 71,775 90,602
36,150 11,820 14,750 1,500 64,220 83,161
23,925 16,530 12,640 2,000 55,095 55,617
20,080 16,470 9,020 4,200 49,770 64,226
14,880 14,300 7,630 925 37,735 42,625
14,875 8,725 11,785 1,500 36,885 44,455
15,050 12,898 3,760 1,960 33,668 35,617
11,765 10,290 2,555 2,450 27,060 29,917
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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