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Coastal Forest

512935101Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 42m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1468
+17
🇨🇱 Franks · Chile
1464
+18
🇩🇪 Aztecs · Germany
1449
+18
🇹🇼 Wei · Taiwan
1418
+19
vs
🇨🇳 Huns · China
1526
-19
🇺🇸 Lithuanians · United States
1525
-19
🇺🇸 Dravidians · United States
1520
-19
🇨🇳 Japanese · China
1413
-15
Player eAPM Actions Feudal Castle Imperial Opening
75 3,204 8:31 25:09 38:32 ⚔ Scout Rush
51 2,165 11:06 20:24 — ⛏ Fish Boom FC
41 1,767 9:37 26:59 — ⚔ Scout Rush
36 1,518 10:47 15:48 — ⛏ Fish Boom FC
35 1,499 8:50 26:30 — ⚔ Archer Rush
30 1,299 12:55 17:16 35:36 ⛏ Fast Castle
29 1,228 12:01 18:24 36:41 ⛏ Fish Boom FC
26 1,111 9:34 23:24 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,875 16,183 11,845 640 45,543 47,002
13,500 18,505 8,665 1,750 42,420 48,412
15,975 12,182 12,090 920 41,167 49,084
14,265 11,290 6,160 1,105 32,820 39,788
16,920 8,286 7,145 335 32,686 35,409
7,200 7,786 3,905 205 19,096 22,063
7,300 4,805 2,350 1,330 15,785 17,021
4,925 4,321 2,605 100 11,951 13,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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