AoeStats
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Nomad

511562470Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 43m 57s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1638
+11
🇨🇳 Koreans · China
1599
+12
🇹🇼 Japanese · Taiwan
1565
+13
🇧🇷 Malians · Brazil
1560
+14
vs
🇭🇰 Vikings · Hong Kong SAR China
1660
-18
🇵🇹 Mongols · Portugal
1468
-11
🇧🇷 Khmer · Brazil
1465
-11
🇵🇪 Huns · Peru
1451
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 2,099 13:04 19:34 37:55 ⛏ Fast Castle
41 1,795 13:08 19:44 — ⛏ Fish Boom into Galleys FC
41 1,801 12:50 17:03 — ⚔ Fish Boom FC into Scouts
38 1,688 13:20 20:01 — ⚔ Fish Boom into Archers
33 1,437 12:50 18:28 36:23 ⛏ Fish Boom FC
31 1,369 12:47 18:40 — ⛏ Fish Boom FC
29 1,281 13:47 17:47 31:36 ⛏ Fish Boom FC
24 1,041 13:52 25:07 42:44 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,920 17,507 9,010 2,395 49,832 54,589
13,000 16,120 8,725 5,650 43,495 45,816
16,245 13,548 5,765 3,200 38,758 41,408
17,555 9,840 6,905 2,090 36,390 39,391
9,740 11,955 5,295 2,250 29,240 29,527
10,300 12,809 3,775 1,315 28,199 31,052
11,870 8,778 3,275 2,450 26,373 28,625
4,675 10,201 3,065 2,385 20,326 22,540
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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