AoeStats
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Arena

511503794Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 64m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Saxons · Türkiye
1254
+13
🇫🇷 Danes · France
1196
+16
🇨🇳 Britons · China
1160
+17
1133
+18
vs
🇩🇪 Wei · Germany
1298
-20
🇧🇪 Turks · Belgium
1245
-18
🇵🇱 Britons · Poland
1181
-16
🇩🇪 Franks · Germany
1034
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 3,447 10:32 14:40 30:28 ⛏ Fast Castle
41 2,686 11:24 15:25 32:53 ⛏ Fast Castle
37 2,422 9:42 15:40 33:40 ⛏ Fast Castle
36 2,332 10:00 16:08 34:04 ⛏ Fast Castle
35 2,298 9:47 17:40 37:44 ⛏ Fast Castle
33 2,108 11:08 15:40 46:54 ⛏ Fast Castle
21 1,369 9:08 19:24 36:25 ⛏ Fast Castle
20 1,315 12:23 16:53 20:55 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
42,300 35,585 27,890 1,700 107,475 120,927
33,140 44,095 22,490 6,250 105,975 129,041
35,130 35,370 19,920 6,250 96,670 105,360
32,155 37,330 20,005 5,525 95,015 108,941
36,335 15,335 32,270 2,230 86,170 93,480
46,780 16,188 17,755 2,350 83,073 94,089
24,730 14,245 16,925 1,400 57,300 65,457
17,500 23,685 13,175 2,590 56,950 72,619
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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