AoeStats
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Arena

515490588Analyzed
4v4 RM · 14d ago on Oct 22, 2026· 35m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Turks · Hong Kong SAR China
1230
+17
🇭🇰 Burgundians · Hong Kong SAR China
1210
+18
🇹🇼 Danes · Taiwan
1197
+19
🇦🇺 Poles · Australia
1115
+22
vs
🇹🇼 Britons · Taiwan
1276
-20
1260
-19
🇹🇼 Persians · Taiwan
1242
-19
🇹🇼 Hindustanis · Taiwan
1235
-18
Player eAPM Actions Feudal Castle Imperial Opening
44 1,564 10:42 14:05 29:26 ⛏ Fast Castle
35 1,229 11:42 15:23 — ⛏ Fast Castle
35 1,219 11:11 14:59 29:24 ⛏ Fast Castle
30 1,075 12:17 16:19 35:14 ⛏ Fast Castle
28 977 11:16 15:38 35:09 ⛏ Fast Castle
24 859 10:57 14:36 30:30 ⛏ Fast Castle
21 729 14:32 18:17 22:39 ◆ FC into Fast Imp
19 681 11:34 18:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,180 10,215 8,695 1,050 37,140 42,470
15,690 8,530 6,045 950 31,215 41,774
14,130 9,865 4,620 1,110 29,725 38,253
12,740 7,070 4,580 3,350 27,740 31,538
12,160 6,435 5,355 985 24,935 33,567
10,125 6,805 3,255 1,650 21,835 25,420
6,910 6,525 4,785 100 18,320 22,603
6,955 6,955 1,565 2,050 17,525 21,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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