AoeStats
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MegaRandom

515883035Analyzed
4v4 RM · 14d ago on Oct 24, 2026· 52m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Teutons · Brazil
1416
+10
🇧🇷 Britons · Brazil
1353
+12
🇧🇷 Persians · Brazil
1330
+13
🇧🇷 Varangians · Brazil
991
+27
vs
🇮🇳 Cumans · India
1287
-16
🇩🇪 Persians · Germany
1279
-16
🇵🇪 Ethiopians · Peru
1244
-15
🇦🇷 Magyars · Argentina
1237
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,941 9:36 25:34 37:11 ⚔ Archer Rush
53 2,810 9:44 21:38 40:59 ⚔ Scout Rush
40 2,090 12:29 26:08 — ⚔ Towers FC
36 1,917 9:50 22:31 42:56 ⚔ Scout Rush
32 1,694 9:42 23:57 43:52 ⚔ Scout Rush
30 1,589 10:12 21:51 37:16 ⚔ Archer Rush
23 1,184 12:33 29:48 — ⚔ Scout Rush
23 1,200 9:09 37:48 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,040 9,492 15,295 850 52,677 55,174
10,525 17,833 15,705 3,110 47,173 50,137
21,100 10,009 12,305 950 44,364 47,748
17,715 13,643 7,770 1,795 40,923 44,523
11,545 16,315 5,505 1,500 34,865 40,334
11,845 12,385 3,185 2,075 29,490 31,478
12,455 13,783 350 600 27,188 27,290
6,580 7,970 1,435 400 16,385 17,526
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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