AoeStats
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MegaRandom

511468190Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 66m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Malians · Australia
1278
+15
🇨🇳 Wei · China
1262
+15
🇦🇺 Vikings · Australia
1256
+16
🇯🇵 Britons · Japan
1228
+17
vs
🇨🇴 Mongols · Colombia
1336
-20
🇦🇷 Magyars · Argentina
1289
-17
🇵🇪 Vikings · Peru
1194
-13
🇨🇴 Teutons · Colombia
1177
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 3,801 8:46 18:51 45:45 ⚔ Scout Rush
45 2,993 10:36 22:27 46:00 ⚔ Scouts into Archers
37 2,459 9:27 26:18 60:34 ⚔ M@A into Archers
27 1,812 11:11 17:03 44:43 ⛏ Fast Castle
26 1,709 10:00 29:38 — ⚔ Archers into Skirms
23 1,512 12:18 16:06 38:37 ⛏ Fast Castle
13 867 10:25 — — ⚔ Archers into Skirms
8 552 8:33 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
57,655 23,350 16,200 4,350 101,555 122,132
12,610 33,403 16,205 0 62,218 66,120
24,935 14,141 14,585 950 54,611 67,649
25,650 15,721 7,475 1,805 50,651 52,745
19,220 15,023 11,020 2,475 47,738 54,261
18,735 19,255 3,870 1,150 43,010 46,400
3,700 1,945 865 125 6,635 7,404
2,875 2,742 545 0 6,162 7,808
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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