AoeStats
← 500分地狱使者

Nomad

514036313Analyzed
4v4 RM · 5d ago on Oct 16, 2026· 27m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Wei · Hong Kong SAR China
1617
+9
🇹🇼 Koreans · Taiwan
1489
+14
1484
+14
🇹🇼 Vietnamese · Taiwan
1452
+14
vs
🇨🇳 Saxons · China
1498
-15
🇨🇳 Mongols · China
1429
-12
🇨🇳 Wu · China
1426
-12
🇨🇳 Cumans · China
1409
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,305 12:39 20:17 — ⛏ Fish Boom into Fire Galleys FC
47 1,294 14:40 18:18 — ⛏ Fish Boom FC
39 1,071 14:46 19:48 — ⛏ Fish Boom FC
36 992 13:23 17:50 — ⛏ Fish Boom FC
34 928 13:32 19:33 — ⛏ Fish Boom into Fire Galleys FC
27 737 13:12 16:49 — ⛏ Fish Boom FC
27 743 14:38 19:36 — ⛏ Fish Boom FC
26 723 15:10 26:19 — ⚔ M@A into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
5,795 8,118 1,310 1,265 16,488 16,645
5,725 6,220 1,580 860 14,385 14,412
4,625 6,967 2,015 200 13,807 14,117
5,550 5,607 2,465 110 13,732 15,762
4,495 5,761 1,545 875 12,676 12,679
5,575 4,985 680 950 12,190 11,581
4,575 4,390 1,240 840 11,045 10,467
5,025 3,526 420 600 9,571 11,391
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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