AoeStats
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Arena

513096005Analyzed
4v4 RM · 8d ago on Oct 12, 2026· 26m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1621
+14
🇺🇸 Britons · United States
1580
+16
🇦🇺 Cumans · Australia
1569
+16
🇺🇸 Italians · United States
1539
+17
vs
🇺🇸 Vietnamese · United States
1599
-17
🇸🇻 Armenians · El Salvador
1578
-16
🇨🇦 Khmer · Canada
1566
-16
🇨🇦 Celts · Canada
1533
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 1,243 11:44 15:22 19:21 ◆ FC into Fast Imp
43 1,121 10:22 14:06 — ⛏ Fast Castle
42 1,089 10:38 14:59 — ⛏ Fast Castle
42 1,097 9:50 13:55 — ⛏ Fast Castle
40 1,060 9:56 18:30 — ⛏ Fast Castle
36 934 10:26 13:37 — ⛏ Fast Castle
33 876 10:28 14:13 — ⛏ Fast Castle
30 791 10:57 15:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,800 7,760 2,195 200 18,955 22,978
8,850 5,195 4,250 100 18,395 19,361
7,540 5,690 3,365 750 17,345 19,687
4,575 5,766 4,645 0 14,986 15,417
8,270 4,460 970 200 13,900 14,941
3,800 6,253 3,400 100 13,553 13,597
6,045 4,235 1,505 1,500 13,285 13,391
3,750 2,689 920 650 8,009 9,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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