AoeStats
← Carrizuwu

Arena

515931069Analyzed
4v4 RM · 13d ago on Oct 24, 2026· 49m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
760
+12
🇮🇳 Malay · India
729
+22
🇩🇪 Italians · Germany
710
+14
🇬🇧 Persians · United Kingdom
607
+19
vs
🇨🇱 Koreans · Chile
679
-15
🇦🇺 Huns · Australia
677
-15
🇮🇹 Hindustanis · Italy
664
-14
🇺🇸 Mongols · United States
653
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,110 11:38 18:53 — ⛏ Fast Castle
21 1,047 10:40 16:46 29:31 ⛏ Fast Castle
20 989 11:16 14:39 31:46 ⛏ Fast Castle
16 794 9:49 18:30 29:50 ⛏ Fast Castle
12 571 11:01 15:32 38:21 ⛏ Fast Castle
9 431 12:48 21:57 37:32
8 380 10:13 16:30 35:24 ⛏ Fast Castle
5 252 13:30 — —

Resources

Player Food Wood Gold Stone Spent Collected
42,165 17,070 16,630 3,050 78,915 97,410
27,190 16,405 18,945 1,345 63,885 68,963
17,870 18,845 10,395 3,700 50,810 85,383
16,575 16,725 12,555 2,665 48,520 53,074
15,325 10,950 7,870 1,890 36,035 36,956
11,750 10,215 5,105 3,025 30,095 33,792
8,460 8,875 3,165 1,100 21,600 31,450
3,675 2,770 50 0 6,495 22,722
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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