AoeStats
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Black Forest

515492200Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
681
+17
🇹🇷 Turks · Türkiye
673
+17
🇦🇷 Portuguese · Argentina
669
+17
🇧🇷 Persians · Brazil
565
+22
vs
🇫🇷 Dravidians · France
749
-20
🇹🇷 Turks · Türkiye
714
-19
🇭🇰 Khmer · Hong Kong SAR China
683
-18
🇮🇳 Persians · India
636
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 1,872 12:44 18:01 33:12 ⛏ Fast Castle
25 1,384 14:18 23:23 36:24 ⛏ Fast Castle
24 1,283 10:50 24:32 38:09 ⛏ Fast Castle
18 958 17:02 33:42 42:20 ⛏ Fast Castle
17 917 14:48 23:00 31:59 ◆ FC into Fast Imp
16 898 13:05 25:15 39:29 ⛏ Fast Castle
15 826 12:11 21:36 38:48 ⛏ Fast Castle
14 741 14:35 20:40 33:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,095 19,007 16,910 2,845 74,857 76,480
31,210 24,140 11,890 2,160 69,400 79,502
36,815 10,460 16,425 2,990 66,690 72,526
20,825 14,425 14,975 3,500 53,725 70,104
22,000 7,960 19,665 1,565 51,190 61,220
15,025 15,926 10,555 3,525 45,031 55,156
13,730 15,300 8,055 2,350 39,435 46,533
16,025 14,410 5,725 2,350 38,510 52,812
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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