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African Clearing

505363256Analyzed
4v4 RM · 2mo ago on Sep 9, 2026· 53m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1447
+12
🇦🇺 Poles · Australia
1401
+13
🇲🇽 Berbers · Mexico
1387
+14
🇲🇽 Cumans · Mexico
1376
+14
vs
🇨🇴 Romans · Colombia
1382
-14
🇨🇳 Tupi · China
1353
-14
🇧🇷 Inca · Brazil
1343
-13
🇺🇸 Vietnamese · United States
1300
-12
Player eAPM Actions Feudal Castle Imperial Opening
66 3,515 12:44 17:40 40:08 ⛏ Fast Castle
65 3,466 11:27 25:41 39:44 ⚔ Scout Rush
36 1,909 15:13 20:43 48:19 ⛏ Fish Boom FC
31 1,639 14:13 17:48 37:09 ⛏ Fast Castle
30 1,607 14:24 18:04 45:46 ⛏ Fast Castle
30 1,589 13:35 17:44 37:59 ⛏ Fast Castle
28 1,504 13:42 19:53 38:14 ⛏ Fish Boom FC
28 1,508 13:17 18:38 38:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,255 22,572 30,445 3,740 101,012 113,612
27,195 33,246 13,360 4,520 78,321 86,138
36,145 26,872 8,570 4,535 76,122 79,019
17,950 22,334 12,330 5,200 57,814 70,899
28,170 16,954 9,190 2,900 57,214 64,764
11,700 16,534 13,875 565 42,674 53,058
14,505 13,948 9,615 2,675 40,743 45,603
17,690 16,153 3,930 1,950 39,723 42,152
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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