AoeStats
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Arena

511408729Analyzed
4v4 RM · 15d ago on Oct 4, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
835
+10
🇺🇸 Varangians · United States
824
+11
🇨🇭 Persians · Switzerland
774
+13
🇮🇹 Japanese · Italy
552
+21
vs
🇵🇱 Britons · Poland
743
-16
🇨🇱 Magyars · Chile
724
-15
🇺🇸 Vietnamese · United States
685
-13
🇵🇪 Franks · Peru
625
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 1,747 12:25 19:45 — ⛏ Fast Castle
31 1,422 11:35 16:12 29:18 ⛏ Fast Castle
20 922 12:12 21:02 33:22 ⛏ Fast Castle
19 848 10:38 17:39 34:35 ⛏ Fast Castle
18 808 14:12 21:29 35:35 ⛏ Fast Castle
15 679 11:50 17:29 31:53 ⛏ Fast Castle
14 618 11:49 19:17 31:32 ⛏ Fast Castle
14 630 14:05 22:10 34:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,490 19,670 11,095 2,400 56,655 68,647
25,265 14,375 11,725 2,150 53,515 61,198
23,720 14,695 12,820 1,700 52,935 62,376
23,220 14,095 12,545 1,600 51,460 73,779
16,510 12,760 5,930 4,115 39,315 42,640
16,405 12,265 7,065 2,350 38,085 48,186
13,380 11,975 7,360 2,150 34,865 42,212
10,945 12,000 7,265 1,790 32,000 38,809
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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