AoeStats
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Arena

516239657Analyzed
4v4 RM · 11d ago on Oct 25, 2026· 35m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1323
+15
🇨🇳 Hindustanis · China
1316
+15
🇨🇳 Poles · China
1314
+15
🇨🇳 Khmer · China
1216
+19
vs
🇦🇺 Wei · Australia
1304
-16
🇫🇷 Aztecs · France
1284
-16
1284
-16
🇯🇵 Burmese · Japan
1283
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 2,209 10:48 14:30 28:17 ⛏ Fast Castle
56 1,987 10:18 13:50 29:55 ⛏ Fast Castle
49 1,748 9:52 13:57 27:05 ⛏ Fast Castle
48 1,690 10:26 14:10 28:09 ⛏ Fast Castle
42 1,480 10:40 14:36 27:42 ⛏ Fast Castle
32 1,146 9:47 12:51 32:19 ⛏ Fast Castle
29 1,022 10:46 14:59 — ⛏ Fast Castle
26 907 10:06 14:25 31:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,190 18,610 10,220 4,350 60,370 63,099
20,770 17,975 10,600 1,855 51,200 56,023
13,095 18,995 8,770 2,400 43,260 50,881
15,960 14,310 4,620 950 35,840 42,751
15,865 9,010 7,770 850 33,495 34,360
12,575 13,180 7,065 200 33,020 36,470
10,595 6,500 4,130 1,630 22,855 27,694
7,125 8,955 5,450 685 22,215 22,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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