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Coastal Forest

513166360Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 51m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
952
+14
🇳🇱 Byzantines · Netherlands
942
+14
🇭🇰 Persians · Hong Kong SAR China
919
+15
🇨🇳 Franks · China
867
+16
vs
🇷🇺 Mapuche · Russia
914
-16
🇷🇺 Romans · Russia
905
-15
🇩🇪 Khmer · Germany
886
-14
🇦🇷 Magyars · Argentina
885
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,191 11:28 20:52 33:34 ⚔ Scout Rush
41 2,143 9:37 21:19 40:54 ⚔ Archer Rush
37 1,910 11:31 26:32 50:26 ⚔ Scouts into Skirms
34 1,768 11:27 19:23 38:36 ⛏ Fast Castle
22 1,161 12:33 18:47 30:54 ⛏ Fish Boom FC
17 867 11:53 26:30 48:12 ⚔ Scout Rush
11 583 14:05 21:20 31:56 ⛏ Fast Castle
10 512 12:02 18:43 — ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
29,745 23,368 10,465 2,250 65,828 71,250
23,610 20,065 12,470 2,900 59,045 75,321
24,150 18,085 14,345 1,580 58,160 63,831
20,715 18,545 13,465 3,100 55,825 71,672
12,580 18,725 14,635 5,150 51,090 53,795
17,415 15,492 8,780 3,240 44,927 54,184
13,315 10,156 4,945 1,900 30,316 34,158
13,230 6,280 3,665 790 23,965 30,136
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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