AoeStats
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Arena

511069582Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 44m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
856
+17
🇺🇸 Poles · United States
854
+17
🇨🇦 Persians · Canada
832
+18
🇨🇦 Teutons · Canada
824
+18
vs
🇩🇪 Huns · Germany
940
-20
🇨🇱 Khmer · Chile
927
-20
🇵🇰 Britons · Pakistan
821
-15
🇧🇷 Berbers · Brazil
808
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,359 10:53 14:30 — ⛏ Fast Castle
37 1,664 11:39 16:02 34:22 ⛏ Fast Castle
29 1,299 12:14 17:15 — ⛏ Fast Castle
23 1,002 10:58 18:08 33:43 ⛏ Fast Castle
18 815 11:29 17:43 35:08 ⛏ Fast Castle
17 747 11:09 16:43 34:18 ⛏ Fast Castle
14 643 10:40 17:57 28:10 ⛏ Fast Castle
13 562 13:29 17:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,955 9,735 11,415 2,930 45,035 49,560
19,370 10,280 7,490 3,100 40,240 48,253
13,870 13,455 4,285 2,950 34,560 38,619
13,765 11,575 5,895 1,500 32,735 49,236
9,175 12,115 7,905 1,310 30,505 31,850
11,215 9,405 5,810 2,860 29,290 33,474
12,100 5,595 4,220 1,600 23,515 26,855
5,880 6,325 855 1,490 14,550 14,670
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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