AoeStats
← Holden Tudix

Arena

514596540Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 39m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1190
+16
🇦🇷 Cumans · Argentina
1169
+16
🇭🇰 Danes · Hong Kong SAR China
1166
+17
🇹🇼 Magyars · Taiwan
1130
+18
vs
🇺🇸 Mongols · United States
1413
-25
🇺🇸 Bohemians · United States
1408
-26
🇺🇸 Spanish · United States
970
-9
🇺🇸 Celts · United States
927
-7
Player eAPM Actions Feudal Castle Imperial Opening
43 1,699 10:16 13:52 30:23 ⛏ Fast Castle
41 1,602 8:56 20:28 — ⛏ Fast Castle
30 1,168 10:49 14:54 29:12 ⛏ Fast Castle
28 1,105 10:31 17:10 38:05 ⛏ Fast Castle
27 1,055 11:08 14:37 30:36 ⚔ FC into Scouts
22 876 11:58 22:57 — ⛏ Fast Castle
19 748 11:03 15:42 30:18 ⛏ Fast Castle
16 639 11:12 16:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,775 16,125 11,510 3,315 63,725 71,311
18,795 16,505 11,610 3,070 49,980 56,954
17,120 14,805 10,405 2,900 45,230 52,054
20,790 8,333 7,660 1,500 38,283 43,111
13,810 10,575 7,270 980 32,635 35,908
12,155 12,555 3,605 1,550 29,865 32,479
12,110 7,295 5,055 1,600 26,060 30,179
10,700 7,420 3,485 1,705 23,310 27,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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