AoeStats
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Arena

515686387Analyzed
4v4 RM · 14d ago on Oct 23, 2026· 81m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Portuguese · Indonesia
703
+12
🇹🇼 Tatars · Taiwan
701
+12
🇨🇳 Persians · China
676
+13
🇨🇳 Ethiopians · China
662
+14
vs
🇦🇷 Georgians · Argentina
713
-16
🇰🇷 Romans · South Korea
709
-16
559
-11
🇺🇸 Britons · United States
483
-8
Player eAPM Actions Feudal Castle Imperial Opening
26 2,107 11:10 15:08 31:10 ⛏ Fast Castle
21 1,685 9:57 19:10 32:21 ⛏ Fast Castle
19 1,540 10:43 15:08 33:16 ⛏ Fast Castle
18 1,496 15:26 20:50 27:35 ◆ FC into Fast Imp
14 1,137 13:25 20:08 33:05 ⛏ Fast Castle
12 961 12:41 20:41 47:43 ⛏ Fast Castle
11 931 11:42 21:55 32:54 ⛏ Fast Castle
9 698 11:16 18:27 28:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,080 46,940 38,520 5,065 119,605 127,821
40,625 29,535 42,240 3,000 115,400 193,593
60,610 19,280 22,035 2,900 104,825 111,814
38,495 36,195 15,905 3,620 94,215 108,229
20,225 17,935 14,285 4,555 57,000 63,604
19,800 13,140 12,940 4,375 50,255 54,040
7,960 9,430 6,475 1,500 25,365 31,326
8,800 8,510 5,340 665 23,315 34,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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