AoeStats
← Bacus8

Nomad

508683436Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 33m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vikings · Spain
950
+16
🇳🇱 Mongols · Netherlands
943
+16
🇩🇪 Huns · Germany
901
+18
🇦🇷 Malay · Argentina
891
+18
🇧🇷 Teutons · Brazil
967
-18
🇳🇮 Muisca · Nicaragua
960
-18
🇭🇰 Maya · Hong Kong SAR China
949
-17
🇳🇮 Wei · Nicaragua
904
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 927 16:49 20:36 — ⛏ Fish Boom FC
25 855 15:21 23:59 — ⛏ Fish Boom into Fire Galleys FC
20 674 15:32 20:09 33:17 ⛏ Fish Boom FC
19 652 16:40 28:24 — ⚔ Fish Boom into M@A into Fire Galleys
18 620 13:59 19:49 — ⛏ Fish Boom FC
17 574 13:48 18:58 33:06 ⚔ Fish Boom FC into Archers
14 461 18:08 27:42 — ⚔ Fish Boom into Scouts
8 283 16:59 23:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,400 10,350 4,105 2,250 25,105 26,423
9,500 7,315 1,850 450 19,115 27,119
7,350 7,390 2,350 1,010 18,100 18,325
4,650 6,886 3,100 2,270 16,906 19,832
7,775 5,190 3,050 850 16,865 19,545
8,675 5,150 1,770 750 16,345 16,867
6,470 4,030 1,020 1,050 12,570 14,470
4,450 4,420 545 300 9,715 10,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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