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African Clearing

511144192Analyzed
4v4 RM · 11d ago on Oct 3, 2026· 60m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
1002
+14
🇺🇸 Britons · United States
988
+15
🇧🇩 Goths · Bangladesh
958
+16
🇺🇸 Franks · United States
942
+17
vs
🇬🇧 Vikings · United Kingdom
1012
-17
🇨🇳 Huns · China
996
-17
🇺🇸 Maya · United States
957
-15
🇫🇷 Burgundians · France
894
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 2,358 14:29 22:01 44:02 ⚔ Archers into Skirms
35 2,111 16:47 25:50 38:26 ⛏ Fast Castle
30 1,800 15:06 19:24 38:43 ⛏ Fast Castle
28 1,700 18:04 24:55 51:48 ⛏ Fast Castle
27 1,653 13:01 20:53 — ⚔ Archer Rush
21 1,280 12:27 24:55 51:36 ⚔ Scout Rush
19 1,172 12:50 22:33 39:22
10 605 13:42 23:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,455 14,891 15,700 2,300 63,346 71,184
28,765 16,520 14,875 1,950 62,110 68,639
31,675 17,600 11,155 1,050 61,480 68,372
27,900 10,201 19,910 1,050 59,061 61,035
25,540 12,000 9,260 2,585 49,385 50,869
15,235 16,359 9,895 2,315 43,804 62,064
11,050 11,129 4,305 825 27,309 28,567
8,675 2,715 400 100 11,890 14,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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