AoeStats
← The Wok

Nomad

519292013Analyzed
4v4 RM · 5d ago on Nov 7, 2026· 102m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
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1714
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1692
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vs
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1732
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1576
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Player eAPM Actions Feudal Castle Imperial Opening
52 5,327 13:45 17:23 38:49 ⛏ Fish Boom FC
51 5,217 13:11 18:19 49:15 ⛏ Fish Boom FC
50 5,115 13:07 20:34 46:00 ⚔ Fish Boom into Archers
44 4,575 12:50 16:22 36:21 ⚔ Fish Boom FC into Scouts
41 4,233 13:19 17:03 47:07 ⛏ Fish Boom FC
40 4,119 13:06 16:54 32:56 ⛏ Fish Boom FC
31 3,201 13:12 17:26 33:46 ⛏ Fish Boom FC
23 2,381 14:48 24:14 42:45 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
95,600 48,035 31,180 8,640 183,455 205,397
81,120 50,280 36,160 5,255 172,815 187,347
69,005 54,274 39,035 6,710 169,024 182,036
55,705 70,550 37,280 4,680 168,215 174,961
.
66,140 52,087 31,310 6,755 156,292 168,204
54,975 37,973 34,755 11,720 139,423 140,026
51,855 59,430 19,750 6,970 138,005 141,097
38,745 41,543 11,920 8,005 100,213 127,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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