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African Clearing

511896117Analyzed
4v4 RM · 13d ago on Oct 7, 2026· 46m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1568
+16
🇲🇽 Inca · Mexico
1568
+16
🇻🇳 Bohemians · Vietnam
1556
+17
🇨🇳 Tupi · China
1556
+17
vs
🇦🇷 Burmese · Argentina
1631
-18
🇦🇷 Mapuche · Argentina
1581
-17
🇦🇷 Japanese · Argentina
1554
-16
🇦🇷 Shu · Argentina
1546
-15
Player eAPM Actions Feudal Castle Imperial Opening
77 3,628 12:05 16:26 42:38 ⛏ Fast Castle
59 2,763 13:23 17:38 38:52 ⛏ Fast Castle
46 2,175 12:39 17:35 40:56 ⛏ Fast Castle
45 2,130 13:28 17:07 37:52 ⛏ Fast Castle
41 1,940 13:17 19:12 — ⛏ Fast Castle
38 1,781 11:28 33:01 — ⚔ Archer Rush
37 1,749 11:19 24:19 — ⚔ Champis into Towers
35 1,626 13:26 24:15 38:29 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,700 18,615 8,640 1,700 55,655 59,327
17,025 19,322 13,250 4,850 54,447 59,941
15,790 21,200 8,325 4,055 49,370 50,691
16,230 15,650 7,820 3,750 43,450 47,186
11,130 19,163 9,400 535 40,228 42,650
14,425 13,948 5,530 2,500 36,403 36,202
9,030 8,343 3,070 2,240 22,683 22,223
7,855 8,380 1,380 1,415 19,030 18,748
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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