AoeStats
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Arena

513179961Analyzed
4v4 RM · 7d ago on Oct 12, 2026· 46m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1286
+14
🇹🇼 Wu · Taiwan
1257
+15
🇹🇼 Saracens · Taiwan
1257
+15
🇨🇳 Italians · China
1231
+16
vs
🇩🇪 Lithuanians · Germany
1274
-17
🇪🇸 Chinese · Spain
1270
-16
🇻🇳 Malians · Vietnam
1231
-15
🇻🇳 Huns · Vietnam
1172
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,014 10:57 14:42 27:57 ⛏ Fast Castle
42 1,939 10:53 14:25 29:04 ⛏ Fast Castle
37 1,702 11:04 14:50 38:55 ⛏ Fast Castle
35 1,643 10:21 14:15 29:55 ⛏ Fast Castle
31 1,447 9:19 12:47 27:35 ⛏ Fast Castle
29 1,336 9:56 15:25 29:47 ⛏ Fast Castle
23 1,083 10:13 14:52 — ⛏ Fast Castle
21 963 12:35 16:48 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,350 25,055 14,750 2,830 78,985 82,485
31,625 14,320 13,415 1,530 60,890 67,145
20,165 26,820 11,220 1,610 59,815 74,782
23,375 14,085 12,570 4,985 55,015 68,072
17,050 18,275 11,545 5,050 51,920 85,064
15,405 13,105 10,585 3,090 42,185 45,673
10,350 9,430 2,790 2,800 25,370 28,982
7,280 6,705 2,515 1,135 17,635 19,025
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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