AoeStats
← 瓦尚硬

Arena

511305281Analyzed
4v4 RM · 16d ago on Oct 4, 2026· 71m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1511
+7
🇨🇳 Japanese · China
1356
+12
🇨🇳 Lithuanians · China
1301
+15
🇨🇳 Burmese · China
944
+28
vs
🇨🇳 Burgundians · China
1296
-16
🇨🇦 Portuguese · Canada
1296
-16
🇹🇼 Italians · Taiwan
1271
-16
🇺🇸 Persians · United States
1219
-14
Player eAPM Actions Feudal Castle Imperial Opening
68 4,872 10:42 14:33 33:14 ⛏ Fast Castle
48 3,437 9:41 13:14 29:52 ⛏ Fast Castle
45 3,258 10:49 14:26 36:44 ⛏ Fast Castle
42 3,024 11:15 15:15 33:24 ⛏ Fast Castle
33 2,359 9:58 13:49 30:09 ⛏ Fast Castle
26 1,897 10:23 14:14 31:03 ⛏ Fast Castle
25 1,763 10:40 17:05 61:44 ⛏ Fast Castle
15 1,070 10:16 14:11 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
97,950 35,940 47,965 5,750 187,605 188,509
59,675 38,555 29,730 7,280 135,240 151,340
68,855 38,620 20,975 3,975 132,425 151,609
41,440 54,715 20,225 2,215 118,595 135,714
62,185 18,710 31,695 2,680 115,270 120,731
28,165 48,052 27,870 3,795 107,882 120,280
39,730 26,010 9,250 1,435 76,425 94,813
11,755 9,457 5,070 2,325 28,607 33,160
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.