AoeStats
← DeadlyEfficiency

Nomad

511548243Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 29m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1597
+12
🇨🇳 Dravidians · China
1595
+13
🇹🇼 Japanese · Taiwan
1513
+16
🇮🇹 Persians · Italy
1512
+16
vs
🇦🇹 Varangians · Austria
1536
-15
🇺🇸 Koreans · United States
1535
-15
🇮🇹 Teutons · Italy
1502
-14
🇪🇨 Spanish · Ecuador
1490
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,432 13:05 16:59 — ⛏ Fish Boom FC
44 1,307 13:42 17:25 — ⛏ Fish Boom FC
39 1,140 13:49 18:53 — ⛏ Fish Boom FC
34 990 11:59 24:41 — ⛏ Fish Boom into Fire Galleys FC
33 986 14:22 17:55 — ⛏ Fish Boom FC
25 740 13:16 16:48 — ⛏ Fish Boom FC
22 647 13:30 27:41 — ⛏ Fish Boom FC
20 579 14:08 18:19 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,475 8,857 1,485 1,280 20,097 21,644
6,350 9,292 2,630 425 18,697 19,323
6,225 7,588 2,505 945 17,263 18,039
7,175 6,542 550 600 14,867 15,511
5,375 6,760 1,690 200 14,025 16,424
5,895 3,679 485 2,250 12,309 11,963
5,675 2,978 1,700 850 11,203 11,940
3,500 4,404 685 425 9,014 9,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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