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Arena

512934273Analyzed
4v4 RM · 4d ago on Oct 11, 2026· 38m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
1080
+16
🇮🇹 Italians · Italy
1069
+17
🇷🇺 Danes · Russia
1045
+18
🇷🇺 Cumans · Russia
1013
+18
vs
🇨🇳 Shu · China
1108
-18
🇹🇼 Britons · Taiwan
1096
-18
🇨🇳 Franks · China
1062
-17
🇺🇸 Turks · United States
1054
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,440 10:28 16:30 35:25 ⛏ Fast Castle
34 1,300 12:05 15:57 37:43 ⛏ Fast Castle
30 1,156 11:08 15:04 30:42 ⛏ Fast Castle
25 981 10:39 15:17 36:32 ⛏ Fast Castle
22 832 11:30 16:31 29:45 ⛏ Fast Castle
22 839 10:38 25:23 38:26
19 743 13:14 17:05 22:30 ◆ FC into Fast Imp
18 702 9:41 17:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,720 16,254 7,340 1,115 45,429 60,603
16,550 13,555 3,410 750 34,265 41,021
17,000 7,290 5,440 850 30,580 32,032
12,195 9,625 5,095 2,900 29,815 33,389
11,805 10,280 4,420 1,000 27,505 36,125
12,830 8,663 2,270 1,650 25,413 29,773
10,435 5,155 5,150 650 21,390 23,107
6,710 5,780 2,700 400 15,590 20,173
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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