AoeStats
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Arena

511176551Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 34m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Aztecs · Türkiye
1208
+12
🇹🇷 Bengalis · Türkiye
1167
+14
🇹🇷 Japanese · Türkiye
1068
+18
🇹🇷 Persians · Türkiye
959
+22
vs
🇺🇸 Koreans · United States
1140
-18
🇭🇷 Teutons · Croatia
1120
-17
🇳🇮 Bulgarians · Nicaragua
1114
-17
🇲🇽 Varangians · Mexico
1061
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,647 10:26 14:33 28:30 ⛏ Fast Castle
40 1,383 10:34 14:51 31:21 ⛏ Fast Castle
38 1,301 10:33 14:31 — ⛏ Fast Castle
37 1,292 10:29 14:26 30:57 ⛏ Fast Castle
29 1,021 11:05 18:51 — ⛏ Fast Castle
27 926 12:04 15:52 29:39 ⛏ Fast Castle
23 783 11:28 15:07 — ⛏ Fast Castle
20 694 10:19 15:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,150 10,910 6,550 1,700 37,310 39,964
14,175 13,710 4,250 1,195 33,330 38,217
15,325 9,960 5,245 2,250 32,780 37,267
11,100 11,420 4,635 950 28,105 36,069
11,725 7,660 2,925 2,250 24,560 29,496
10,330 7,055 3,730 850 21,965 23,576
10,675 7,650 1,835 580 20,740 25,569
8,445 7,180 2,315 880 18,820 22,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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