AoeStats
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Yucatan

510926121Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 65m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
986
+14
🇬🇧 Slavs · United Kingdom
982
+14
🇨🇦 Malians · Canada
964
+15
🇺🇸 Goths · United States
913
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vs
🇲🇽 Varangians · Mexico
985
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🇲🇽 Mongols · Mexico
941
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🇺🇸 Khmer · United States
940
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🇺🇸 Chinese · United States
912
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 3,418 10:21 16:34 43:07 ⛏ Fast Castle
51 3,303 10:13 17:24 34:45 ⚔ FC into Archers
24 1,560 11:50 18:01 38:39 ⛏ Fast Castle
20 1,290 16:24 33:15 38:18 ⚔ M@A Rush
18 1,158 9:40 26:26 34:17 ⚔ Archer Rush
17 1,105 12:23 25:36 — ⚔ Archer Rush
15 960 12:32 19:04 33:43 ⛏ Fast Castle
13 848 12:35 17:54 33:01 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
60,380 30,520 20,995 2,490 114,385 116,560
32,585 26,014 12,870 5,550 77,019 93,595
36,095 19,145 16,505 3,450 75,195 88,597
25,475 23,653 18,235 3,205 70,568 84,016
28,685 11,549 22,455 4,780 67,469 84,525
30,870 10,625 13,345 1,185 56,025 88,579
18,740 10,590 6,170 3,485 38,985 40,861
8,955 6,935 1,855 2,505 20,250 21,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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