AoeStats
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Arena

513371726Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 39m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
1136
+9
🇲🇽 Bohemians · Mexico
960
+15
🇹🇼 Britons · Taiwan
916
+17
🇵🇦 Malay · Panama
894
+17
vs
🇹🇷 Khmer · Türkiye
973
-16
🇦🇷 Georgians · Argentina
963
-15
🇨🇳 Mapuche · China
937
-14
🇪🇸 Byzantines · Spain
904
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,737 11:42 15:43 30:48 ⛏ Fast Castle
37 1,463 8:03 15:56 29:41 ⛏ Fast Castle
35 1,377 10:22 14:48 28:55 ⛏ Fast Castle
35 1,377 10:00 13:30 28:17 ⛏ Fast Castle
31 1,228 11:33 15:59 37:28 ⛏ Fast Castle
24 952 10:33 16:01 27:49 ⛏ Fast Castle
19 736 9:56 13:44 30:20 ⛏ Fast Castle
14 557 12:48 20:27 27:18 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,720 20,490 11,295 2,350 53,855 61,312
15,575 14,005 6,925 8,250 44,755 53,458
22,300 10,755 7,940 2,450 43,445 52,130
16,625 16,770 8,285 1,600 43,280 51,823
17,650 12,710 8,325 3,045 41,730 51,441
18,125 10,615 9,510 2,260 40,510 49,242
14,885 12,860 7,210 1,500 36,455 41,042
7,955 4,345 2,255 1,600 16,155 16,530
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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