AoeStats
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Arena

505473813Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 44m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1112
+14
🇨🇳 Britons · China
1074
+15
🇨🇳 Huns · China
1031
+17
🇨🇿 Portuguese · Czechia
976
+19
🇹🇷 Mapuche · Türkiye
1079
-17
🇨🇦 Huns · Canada
1060
-17
🇲🇽 Bohemians · Mexico
1040
-16
🇨🇳 Goths · China
1025
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,851 10:39 14:32 29:24 ⛏ Fast Castle
29 1,278 10:23 15:20 42:07 ⛏ Fast Castle
29 1,301 10:59 17:04 29:30 ⛏ Fast Castle
22 981 11:14 21:07 35:41 ⛏ Fast Castle
21 909 10:13 14:44 31:06 ⛏ Fast Castle
19 860 11:55 16:07 29:53 ⛏ Fast Castle
18 818 11:09 15:00 29:35 ⛏ Fast Castle
14 636 11:16 15:38 42:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,700 11,105 15,475 1,915 55,195 68,258
25,480 11,580 8,280 1,250 46,590 64,027
18,810 19,055 5,645 1,870 45,380 53,242
20,470 13,635 6,485 2,400 42,990 50,283
14,510 18,590 7,530 2,280 42,910 47,681
15,600 13,990 8,125 3,340 41,055 54,635
18,500 12,435 7,650 1,700 40,285 41,945
11,215 8,732 5,555 1,700 27,202 28,032
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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