AoeStats
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Arena

517989426Analyzed
4v4 RM · 17h ago on Nov 1, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Chinese · Peru
937
+15
🇵🇪 Koreans · Peru
933
+15
🇨🇳 Persians · China
930
+16
🇨🇳 Khmer · China
855
+19
vs
🇺🇸 Vietnamese · United States
948
-17
🇨🇴 Franks · Colombia
935
-17
🇪🇨 Mongols · Ecuador
906
-16
🇫🇷 Cumans · France
883
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,019 11:07 35:30 — ⚔ Tower Rush
26 1,142 10:42 18:52 36:11 ⛏ Fast Castle
24 1,038 12:59 16:04 29:58 ⛏ Fast Castle
22 980 12:22 17:29 31:40 ⛏ Fast Castle
21 919 9:47 21:15 32:57
20 891 10:08 16:52 29:50 ⛏ Fast Castle
17 765 11:23 16:04 32:43 ⛏ Fast Castle
15 648 10:52 26:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,605 10,320 15,840 1,600 57,365 62,946
21,320 8,870 11,695 1,590 43,475 46,688
21,715 10,720 8,545 2,250 43,230 56,317
12,485 12,635 8,705 975 34,800 36,639
12,095 10,450 4,135 1,160 27,840 30,907
8,340 9,995 5,705 3,450 27,490 30,983
14,395 8,225 885 2,375 25,880 27,920
9,840 10,000 1,895 1,435 23,170 24,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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