AoeStats
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African Clearing

512599269Analyzed
4v4 RM · 9d ago on Oct 10, 2026· 56m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Slavs · Türkiye
1087
+12
🇩🇪 Saracens · Germany
1087
+12
🇩🇪 Huns · Germany
1040
+14
🇷🇴 Bohemians · Romania
942
+17
vs
🇹🇼 Sicilians · Taiwan
1005
-14
🇵🇰 Burgundians · Pakistan
996
-14
🇨🇳 Franks · China
991
-14
🇫🇷 Vietnamese · France
963
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,804 16:31 28:33 — ⚔ Scout Rush
27 1,505 16:38 20:36 51:14 ⛏ Fast Castle
22 1,231 17:30 24:32 38:15 ⛏ Fast Castle
22 1,267 13:05 26:54 — ⚔ Scout Rush
21 1,186 17:01 22:16 48:56 ⚔ Archer Rush
16 904 15:39 23:35 39:27 ⛏ Fish Boom FC
15 879 16:27 — — ⚔ Fish Boom into Skirms
15 858 13:59 19:53 44:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,395 18,211 7,290 3,550 60,446 63,941
18,840 17,730 18,820 4,425 59,815 65,741
24,290 13,120 14,335 6,350 58,095 74,288
21,165 9,030 12,395 3,200 45,790 56,057
19,335 10,126 11,325 3,650 44,436 48,609
13,185 6,211 7,870 305 27,571 30,914
11,375 7,980 2,275 1,050 22,680 29,187
5,255 7,134 95 900 13,384 13,588
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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