AoeStats
← 叫迈耶的空军元帅

Arena

511309331Analyzed
4v4 RM · 1mo ago on Oct 4, 2026· 72m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1236
+12
🇨🇿 Lithuanians · Czechia
1224
+13
1190
+14
🇫🇷 Wei · France
1175
+15
vs
🇨🇳 Jurchens · China
1194
-15
🇲🇴 Malay · Macao SAR China
1178
-15
🇨🇳 Byzantines · China
1138
-13
🇨🇳 Britons · China
1079
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 4,254 9:58 13:36 30:38 ⛏ Fast Castle
56 4,116 9:43 13:40 27:35 ⛏ Fast Castle
52 3,777 11:25 14:14 27:41 ⛏ Fast Castle
39 2,851 9:52 15:04 31:10 ⚔ FC into Scouts
32 2,369 11:02 15:04 31:03 ⛏ Fast Castle
27 1,989 10:11 14:14 28:45 ⛏ Fast Castle
22 1,574 11:02 15:02 34:46 ⛏ Fast Castle
19 1,393 11:01 17:03 30:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,925 42,105 39,440 1,385 156,855 158,238
64,000 41,210 37,280 7,860 150,350 151,156
70,675 22,175 31,355 3,450 127,655 129,050
56,710 32,345 19,895 4,135 113,085 125,750
49,575 42,180 11,415 1,820 104,990 117,823
33,470 30,335 11,220 1,830 76,855 79,358
27,655 26,680 16,945 2,395 73,675 94,891
14,635 18,905 8,055 2,690 44,285 49,861
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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