AoeStats
← thiago.sensy

Arena

513274530Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 43m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Lithuanians · Chile
1514
+2
🇧🇷 Franks · Brazil
1008
+16
🇦🇷 Varangians · Argentina
1003
+15
🇲🇽 Maya · Mexico
562
+28
vs
🇸🇰 Bohemians · Slovakia
1027
-16
🇺🇸 Persians · United States
1008
-15
🇺🇸 Bohemians · United States
1006
-15
🇺🇸 Britons · United States
996
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,226 10:09 14:21 35:59 ⛏ Fast Castle
25 1,106 10:10 13:57 29:40 ⛏ Fast Castle
25 1,090 10:26 15:07 29:59 ⛏ Fast Castle
21 920 11:48 17:59 35:56 ⛏ Fast Castle
21 910 11:29 15:05 34:11 ⛏ Fast Castle
21 930 10:30 15:02 32:44 ⛏ Fast Castle
17 732 11:45 15:43 32:08 ⛏ Fast Castle
13 558 10:39 16:55 27:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,350 11,920 14,210 5,700 62,180 71,962
24,375 14,280 11,095 2,150 51,900 56,526
17,455 14,450 13,070 1,900 46,875 50,833
20,655 8,665 6,520 3,630 39,470 46,503
14,130 12,620 9,525 2,450 38,725 40,510
9,965 10,680 4,085 2,400 27,130 35,088
10,960 9,045 3,080 950 24,035 26,447
7,750 5,540 3,815 750 17,855 20,291
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.