AoeStats
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Black Forest

504177787Analyzed
1v1 RM · 8h ago on Sep 4, 2026· 58m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
734
+18
🇳🇿 Chinese · New Zealand
769
-18
Player eAPM Actions Feudal Castle Imperial Opening
topdps Franks
22 1,300 11:08 20:05 37:46 ⛏ Fast Castle
shae3.120 Chinese
10 600 15:26 20:59 39:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,355 35,929 22,320 3,030 92,634 96,967
26,765 11,080 16,770 3,115 57,730 74,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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