AoeStats
← Gerrard8

Enclosed

504144142Analyzed
1v1 RM · 11h ago on Sep 4, 2026· 66m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
869
+17
🇨🇳 Britons · China
890
-44
Player eAPM Actions Feudal Castle Imperial Opening
462271612 Britons
40 2,658 9:53 24:51 36:51 ⚔ Archer Rush
Gerrard8 Britons
19 1,252 11:05 22:31 35:01 ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
34,655 30,920 19,885 6,630 92,090 100,331
23,355 26,420 14,120 2,150 66,045 69,109
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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