AoeStats
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African Clearing

504143658Analyzed
4v4 RM · 5d ago on Sep 4, 2026· 57m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
931
+16
🇨🇱 Magyars · Chile
899
+17
🇨🇱 Romans · Chile
888
+18
🇦🇷 Sicilians · Argentina
854
+19
🇨🇳 Bulgarians · China
1092
-24
977
-20
🇵🇪 Slavs · Peru
960
-19
🇨🇳 Portuguese · China
673
-7
Player eAPM Actions Feudal Castle Imperial Opening
43 2,472 14:55 28:48 46:49 ⚔ Scout Rush
31 1,797 15:12 26:46 47:37 ⚔ Drush
28 1,591 14:29 21:25 39:14 ⛏ Fast Castle
26 1,515 14:39 27:11 56:57 ⚔ Drush into Scouts
19 1,084 16:59 28:57 48:03 ⚔ Skirmisher Rush
19 1,124 17:47 33:04 51:22 ⚔ M@A into Towers
18 1,060 17:53 23:23 43:23 ⛏ Fast Castle
16 942 17:27 25:02 48:28 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
31,105 17,876 17,310 4,185 70,476 94,844
22,930 22,144 11,615 3,310 59,999 68,056
26,045 13,005 16,735 2,215 58,000 64,544
19,665 12,040 11,055 4,300 47,060 53,836
15,195 17,885 11,750 1,850 46,680 51,006
14,345 14,643 7,225 2,860 39,073 49,111
14,655 15,352 5,055 2,360 37,422 40,646
7,475 8,788 1,595 2,240 20,098 23,303
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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