AoeStats
← Bubba

Enclosed

504133935Analyzed
1v1 RM · 23h ago on Sep 4, 2026· 42m 36s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
1014
+15
🇦🇺 Georgians · Australia
1002
-15
Player eAPM Actions Feudal Castle Imperial Opening
943L Mapuche
39 1,669 11:43 17:28 32:08
Bubba Georgians
37 1,582 9:45 19:56 34:52 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,795 10,709 9,900 2,240 41,644 47,212
17,855 11,648 6,970 2,095 38,568 41,588
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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