AoeStats
← 李諭

Arena

504124952Analyzed
1v1 RM · 12h ago on Sep 4, 2026· 40m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
970
+14
🇹🇼 Britons · Taiwan
935
-14
Player eAPM Actions Feudal Castle Imperial Opening
k1ng Hindustanis
40 1,619 11:56 16:31 32:28 ⛏ Fast Castle
李諭 Britons
18 749 9:56 16:10 30:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,880 12,955 10,845 3,550 46,230 51,214
11,300 13,395 7,140 2,850 34,685 42,564
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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