AoeStats
← Espectro7285

Arena

504123055Analyzed
1v1 RM · 14h ago on Sep 4, 2026· 43m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Goths · Australia
886
+14
🇲🇽 Britons · Mexico
849
-14
Player eAPM Actions Feudal Castle Imperial Opening
Espectro7285 Britons
22 946 11:56 17:19 39:09 ⚔ FC into Archers
Baller37 Goths
11 474 11:24 17:08 37:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,045 13,000 12,075 1,500 55,620 61,080
18,270 12,690 6,890 2,800 40,650 44,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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